I wanted to write something involving characterisations of the Seven Deadly Sins and maybe include some of the Heavenly Virtues.
Anything obvious like wars is so painfully cliche, and having them as opposing rock bands is outright hilarious.
Okay, so I'm thinking right, and I'm thinking
"Why not just write something cliche? And just enjoy writing it?"
So I'm pondering, briefly, and I get;
I don't see why the 7 Sins can't be sprites,
associate an element with each (maybe)
((force of habit)), shove them on a lost island talked about only in legends and suddenly, when an earthquake/natural disaster/etc. starts plauging citizens of X then they decide to seek out island Y to investigate substantial rumours of a prophecy
Meanwhile on Z a crack team of DivineAngels (island NOT talked about) are being assembled for the same purpose but with a much more severe mission than exploration
Throw in a romance sideplot between a DivineAngel and a SevenSin to emphasise the partnering of good and evil, make it a big surprise when the child turns out to be human, verify the existance of all humans and question the religious stories of creation, and boom
I figure the SevenSins would be more like sprites and fantasy creatures, while the DivineAngels while not human would have much more of a humanoid apperance...
I'd need to develop some sort of runic version of each of the sins name, and then a Roman Alphabet translation of them, otherwise it'd be too obviously linked to the seven sins